Unity Game Developer
Hi, I'm Adrián Durán
Building scalable game systems for mobile and PC — from prototype to shipped product.
Stack
I started building games to understand how they worked. Since then I've shipped titles across multiple studios for mobile and PC, always focused on the same things: clean architecture, tight systems, and code that holds up.
I have experience developing games for mobile and PC, from prototypes to production. I focus on building clean and scalable architectures using tools such as Zenject and VContainer, and on optimizing performance with techniques like object pooling and Addressables.
I work with a strong sense of responsibility for what I build, paying attention to detail and maintaining clear communication with professionals from different disciplines. I adapt quickly, prioritize tasks efficiently, and collaborate closely with the team to solve complex problems and deliver solid solutions.
My goal is to grow within a creative team, contribute strong technical foundations, and help create unique experiences that push boundaries.
Want to know more?
I'm always open to conversations about my work, background, or collaborations. Feel free to reach out!